Ryse: Son of Rome
Cubic Motion was the partner of choice for the facial animation in Crytek’s forthcoming Ryse: Son of Rome, delivering the required huge volumes of next-gen results at unprecedented production speed, using the world’s most powerful performance analysis and facial solving technology.
“The motion-captured animations, facial technology, and beautiful cinematography are towering achievements of visual design. Every little detail harnesses a high level of realism” – Game Informer
“The animation is smooth and subtle, while the human faces – particularly in pre-rendered cutscenes – are astonishingly lifelike.” – Huffington Post
“I’ve played a fair few next-gen titles now and while Killzone: Shadowfall and Forza 5 are impressive, there’s something about the facial and body animations in Ryse that consistently thrill me.” Daniel Routledge, 3News
Check out some highlights on 3lateral’s channel:
WARNING: CLIPS MAY CONTAIN MATURE CONTENT.