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Revolutionary computer vision driving outstanding facial animation.

We track video or range data in the finest detail, empowering our team of animation specialists to transform AAA production.

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Facial Animation

Our powerful technologies and uniquely focused animation team have revolutionized facial animation, promising consistent and timely production leaving you to focus on making a great product. Of course, final data is fully editable by your team, regardless of input - video, 4D scans, mocap or audio.

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Driven by Performance

Alongside the world's most powerful solution for animation from performance capture, we offer a revolutionary service for ultra-high quality full face animation from just audio, producing better animation than many performance capture systems but in huge volumes and at low cost.

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Computer Vision

We use some of the world's most powerful image analysis technology, and can make this available under license to our partners for internal use or for live applications. Track and solve complex and variable visual data in any application and on any hardware, including mobile devices.

A Trusted Partner

"Hands down Cubic Motion is the best 3d vendor, to date, I have ever had the privilege of working with....I would definitely advocate working with Cubic on any future project ..." Wayne Wong-Chong. (Principal Technical Artist, Relic Entertainment)

Making Games Better

"I’d like to say thank you for the great work your team has done, the facial animation has really brought the scenes together, and to life as well...in this case working with your team has been easy and a true pleasure." Ev Religisio (Senior Cinematic Lead)

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Assured quality, unrivalled speed, and fixed low production expense for hour-after-hour of consistently excellent facial animation.

Great facial animation matters – do it the easy way

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Much of the video game industry’s finest next-gen facial animation is produced by Cubic Motion. We always have a large number of AAA titles in production. In fact, we think we create higher volumes of high-quality facial animation than anyone in the industry. Cubic Motion has a large team of experts dedicated to computer vision and facial animation. Our combination of performance analysis, solver design, machine learning, and a world-class team of facial specialists can generate animation for almost any rig, from almost any data – such as performance capture, or even audio. We process capture with our extremely efficient Qommotion™ pipelines which help us analyse the movements of an actor’s face in the finest detail, regardless of the data source (including single or multi-camera markerless video). This provides our own facial animation experts – or your team – with precise and consistent data for performance driven animation.

We create animation from performance, at revolutionary speed

Forget what you know about the cost and production time of facial animation. Cubic Motion’s advanced technology and expert team transform delivery rates and production costs like no other solution – the best way to meet demand for huge volumes of high-quality content. We’re trusted by the biggest studios to create stunning high-volume results at unprecedented speed.

Facial animation from video performance

We lead the field in performance-driven animation because we understand that capture should be extremely accurate and complete. But we also know that capture alone is useless - equally important is the science of solving to complex modern rigs. We create advanced custom solvers for every asset, using powerful unique technologies available only at Cubic Motion, so that our expert team of facial specialists can deliver the very best results from any data on any rig.

Facial animation from your audio

Alternatively, we can create large volumes of great animation of the whole face – not just lip-sync – from audio files. Amazingly expressive animation at unbelievable speed with no capture cost. Although this pipeline eliminates the need for you to film or otherwise capture actors, the animation curves we produce have a very natural, ‘organic’ nature. This is no accident, since our processes create motion based on a complex analysis of observed real-life movements of human faces as they speak and act.