Facial Animation

Produce huge volumes of whole-face animation from your audio or performance capture. Instantly integrated at any stage of production, our expertise serves many of the world's leading productions in gaming, TV and visual effects.

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From Audio or Video

Alongside the most powerful solutions for animation from performance capture, we offer a revolutionary new approach for ultra-high quality full face animation from just your audio data, producing animation as good as performance capture in huge volumes at low cost.

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Great Partners

Take advantage of Cubic Motion's wide network of trusted experts, each proven on the biggest projects, including the world-leading high volume facial rigging and character development team at 3lateral.com

Space Marine

"Hands down Cubic Motion is the best 3d vendor, to date, I have ever had the privilege of working with....I would definitely advocate working with Cubic on any future project ..." Wayne Wong-Chong. (Principal Technical Artist)

Saints Row 3

"I’d like to say thank you for the great work your team has done, the facial animation has really brought the scenes together, and to life as well...in this case working with your team has been easy and a true pleasure." Ev Religisio (Senior Cinematic Lead)

EA Medal of Honor

We helped the world-class studio Goldtooth Creative with large volumes of facial animation for EA's Medal of Honor. "...Keeping the animation pipeline flowing is key in our business, and the team at Cubic Motion was able to provide us with a steady stream of high quality facial animation that plugged directly into our scenes...". Daniel Roizman.

Risen 2

Cubic Motion helped Axis Animation put compelling facial animation in the great trailer for Risen 2, by Deep Silver and Pirahna Bytes.

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Deus Ex Cinematics

Cubic Motion supplied extensive facial animation services to Goldtooth Creative for selected cutscenes in Eidos' Deus Ex: Human Revolution.

Discover how.

Deliver huge volumes of world-class human or character facial animation at unprecedented speed and low cost.

If you haven’t tested with Cubic yet, here’s why you should:

Your customers expect quality in high volumes.

1Modern consumers of digital entertainment expect consistently high-quality, but facial animation done well is a very demanding production task. You need a scalable, affordable and proven solution to meet growing production demands.

Capture on its own isn’t an animation solution

2We’re the leaders in animation from capture (especially video), because we understand that capture alone is useless – turning capture into animation is the key. Make sure you get the best results from any data, with our technology and expertise.

Great animation doesn’t always need capture

3We also provide a revolutionary way to rapidly create large volumes of great animation (of the whole face, not just lip-sync) from your audio files. Produce top quality, fully expressive animation at unbelievable speed with no capture cost.

Facial Animation is the only thing we do

4Serving many of the world’s leading developers, we’re focused solely on facial animation. Our services and products are built by a dedicated scientific team who know that an interesting demo is not the same as a robust, scalable solution. We deliver results.

Imagination Studios

Imagination Studios and Cubic Motion today announced a production partnership. The collaboration provides tight integration of Cubic Motion’s technology-powered facial animation services with Imagination’s wider animation production capabilities. The integrated service has been developed over a number of previously unannounced project collaborations, seamlessly integrating Cubic Motion’s facial animation expertise with Imagination Studios’ performance capture, cinematic and trailer work, post production and other related animation services. John Klepper, …

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Rule-based solving

We’re often asked to explain more about our solving technology – particularly our video-based solving. Our approach has a number of advantages over other methods, but the primary one is scalability: consistent quality at high speed over huge production volumes. So how do we achieve this, compared to other approaches? One mainstream approach to animation from data (e.g. video) that …

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Cubic Motion at FMX

Cubic Motion’s Dr. Steve Caulkin will be part of a workshop panel at FMX on May 9th, alongside Vladimir Mastilovic, Aleksandar Popov and Vojislav Pavkov from 3lateral. See details at FMX:  http://bit.ly/K5RDLo (reproduced below:) The workshop will heavily rely on Autodesk Maya software, however techniques demonstrated are universally applicable to all major 3D packages and game engines. Program of the workshop: • Short …

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Relic Interview

Cubic Motion applied Universal Solving to deliver extensive facial animation for Space Marine, by Relic Entertainment, a leading developer from the THQ stable. Read an interview with Animation Lead, Brent Breedveld here. Hands down Cubic Motion is the best 3d vendor, to date, I have ever had the privilege of working with. Cubic are extremely organized, thorough, hard working, and personable. …

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Animation from your Audio

Cubic Motion produces large volumes of performance-based animation, but our alternative system – animation direct from voice-over - is changing the way animation is made for many leading studios: Simple, hassle-free production for large volumes of high-end animation from $150 to $900 per minute. With the rise of performance capture, people sometimes forget that most great animation – from the simplest 2D TV …

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Fat Boy Slim

Cubic Motion worked with Plastic Pictures and Centroid to produce stylized animations of Fat Boy Slim, aka Norman Cook. We combined data from video, audio and mocap to produce animation curves for a rigged model of the DJ. See more info here: http://www.plasticpictures.tv/news/?p=285/

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Vladimir Mastilovic

Cubic Motion adds Vladimir Mastilovic to Advisory Board, announcing creative affiliation with European VFX studio, 3lateral. Vladimir Mastilovic, one of the world’s leading character artists and renowned expert in facial rigging, has joined Cubic Motion’s Advisory Board, further enhancing the company’s expertise in high-productivity human and character facial animation. Vladimir has extensive leadership experience in character animation, creating complete facial rigging solutions for …

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