The Scalable Solution

Great facial animation is no longer optional, but quality is meaningless unless scalable to huge volumes on complex next-gen assets. We know what it takes to deliver - a vastly superior alternative to outdated pose-based software. Find out why so many of the world's leading studios prefer Cubic Motion:

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Capture or Audio

Alongside the most powerful solutions for animation from performance capture, we offer a revolutionary service for ultra-high quality full face animation from just your audio, producing better animation than many performance capture systems but in huge volumes and at low cost.

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Freeing Creativity

Working with Cubic Motion ensures consistent, reliable and timely production, freeing your team to focus on creativity. You have complete artistic control over solvers, and all data is fully editable by your team, regardless of capture type - video, 4D scans, mocap or audio.

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Computer Vision

We use some of the world's most powerful feature tracking technology, and can make this available under license to our partners for internal use or for live applications. Track complex and variable visual data in any application and on any hardware, including mobile devices.

A Trusted Partner

"Hands down Cubic Motion is the best 3d vendor, to date, I have ever had the privilege of working with....I would definitely advocate working with Cubic on any future project ..." Wayne Wong-Chong. (Principal Technical Artist, Relic Entertainment)

Making Games Better

"I’d like to say thank you for the great work your team has done, the facial animation has really brought the scenes together, and to life as well...in this case working with your team has been easy and a true pleasure." Ev Religisio (Senior Cinematic Lead)

Enabling your Studio

We helped the world-class studio Goldtooth Creative with large volumes of facial animation for EA's Medal of Honor. "...Keeping the animation pipeline flowing is key in our business, and the team at Cubic Motion was able to provide us with a steady stream of high quality facial animation that plugged directly into our scenes...". Daniel Roizman.

Transform productivity

Create huge volumes of stunning content on almost any digital character. On time, every time.

Stunning quality from Audio, Video, or 4D data at revolutionary rates

1Forget what you know about the cost and production time of facial animation. Cubic Motion’s advanced technology transforms delivery rates and production costs like no other solution – the best way to meet demand for huge volumes of high-quality content. Our vast experience and dedicated team is why we’re trusted by the biggest studios to create stunning high-volume results at unprecedented speed.

Facial animation from video performance

2We lead the field in performance-driven animation because we understand that a) capture should be extremely accurate and complete. We also know that capture alone is useless - equally important is the science of solving to complex modern rigs. We create advanced custom solvers for every asset, using powerful unique technologies available only at Cubic Motion, so that our expert team of facial specialists can deliver the very best results from any data on any rig.

Advanced Computer Vision

3Cubic Motion creates some of the world’s most advanced methods in Computer Vision. Although our animation team typically apply these technologies to the human face as a means of providing extremely accurate data for animation, most of our technologies are completely generic and applicable to tracking and analysis of any complex features in many application areas both within visual effects and animation, and in the wider field of computer vision. We provide a range of data analysis services for partners building their own animation pipelines and for other industries.

Facial animation from your audio

4Alternatively, we can create large volumes of great animation of the whole face – not just lip-sync – from audio files. Amazingly expressive animation at unbelievable speed with no capture cost. Although this pipeline eliminates the need for you to film or otherwise capture actors, the animation curves we produce have a very natural, ‘organic’ nature. This is no accident, since our processes create motion based on a complex analysis of observed real-life movements of human faces as they speak and act.